This blog is intended to provide a way for the students and myself (the teacher) to discuss and display what is going on with the course. Their progress and process of their game. And any special events that may happen in the class. Join us for what should be another interesting semester.
Wednesday, February 8, 2012
Teddy Bear- WIP
First asset for the semester. This teddy bear is a close item of XOi and will be displayed in his room. I started with a simple zSphere base mesh in Zbrush and then cranked up to a couple of sub-divisions. After some minor sculpting to get it's major forms, I used a base texture and alpha to pull out its normals, spotlighted the button and added in the patch and heart. Once all that was complete, I made the low poly mesh in Topogun, baked the textures, and then used Photoshop to clean up any artifacts. I also used hue and saturation to try and break up the form of the body, take away some of the uniformity.
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